fidg·et /ˈfijit/
noun: fidget; plural noun: fidgets
1. a quick, small movement, typically a repeated one, caused by nervousness or impatience.
Background: Fidgeting itself has been around for ages. Humans are hard-wired for self-regulation enacted through tangible, tactile sensory experiences.These mind-body mechanisms are initiated with specific objects with at least two key qualities: a distinct tactile experience and an ease in repeating that stimulation (Dr. Michael Karlesky, UC Santa Cruz).
Prompt: As a one day exercise, you will work in pairs to prototype fidget devices for children. Your prototypes should consider the following goals:
- Provide children with early tactile learning experiences, enhancing mind hand coordination
- Promote acute muscular mobility through repetitive motion and blood circulation
- Allow opportunities for individual and collaborative movement and game
- Disperse nervous energy or anxiety
- Design portable, compact hand toy that can be carried everywhere conveniently
Instructions:
- Research up to 2 precedents that open up more options to reconsider a tactile fidget toy.
- Sketch out 3 different ideas for your prototypes, keeping in mind the prompt goals.
- Get feedback from your peers and coaches before jumping into low-fidelity prototyping.
- If you have time, iterate on your designs to hone in on specific elements that can enhance the current model.
- Document all your work (including precedents and sketches) and upload to the Response tab of this assignment by EOD.